What is the damage dice and to-hit for hand to hand combatants? I don't see it listed.
I'm making a character based on a racial class from NOD and my mini is bare fisted so I'd like it to be a brawler. Would +1 to hit and 1D6 make sense? Or would 1D4-1 X2 be more appropriate?
Or is there rules I am missing somewhere.
Also how do people deal with character speeds on a grid? Or do folks just do swords and wiz generally as theatre of the mind?
The book seems really vague on what character speeds mean.